Differences Between Freeware and Wiiware

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Keep in mind that the Wiiware version has yet to be release and will only show what has been confirmed for change

  • Graphics and Music have been enhanced from 8-bit to 16/32-bit like graphics, the Staff wants the music to be more like SSCC versions rather than the Midi versions.
  • References to the MSX and any games for it will have to say bye bye, this is possibly due to copyright infringements that either Nicails and/or NIGORO do not want to face in any copyright related issues the future, It has been officially confirmed that the references will be replaced by the games that NIGORO has made in the past, and the MSX has been renamed into Mobile Super X.
  • There is an Area in the Surface that is different and never seen before.
  • Difficulty has been "decreased", but from the explanation on the blog, it seems to only mean making some functions of the game easier to understand or use. For example, adding a jump button, adding (optional) explanations of items, and making "climbing a tower" and "stick on the tower" (Tower of the Goddess?) easier. A new character similar to Xelpud will offer advice that is actually useful. They state, "We are trying to make changes in areas where it’s more trouble than fun."
  • In contrast, spikes take 1/5th of your life to compensate for exceptions to reciving damage from them and traps are more lethal.
  • Hell Temple's difficulty has been increased. The fight with Baphomet will also be more difficult.
  • Puzzles will be changed. The locations of some items and traps will be changed. The huge collection of mostly useless ROMs is now a small collection of useful disks, so there may be different things hidden where ROMs used to be.
  • You no longer restart your load at the surface you now can save at a Grail point.
  • The new screenshots display new enemy types such as Red Skeletons and Big Ghosts.
  • Gameplay Trailer Showcase a couple of new things such as: new treasure chest which give you gold, a new area in the Surface, Lemeza has new animations i.e swimming and falling too high and impacting the ground.
  • There will be new gameplay modes, Boss Rush is one example.
  • A new item slot is called an Equipment slot
  • The Hand Scanner is no longer a Sub-Weapon it is now an Equipment Item.
  • There are two new Sub-Weapons, Chakram and Caltrop.
  • The character that will give out hints is named Mulbruk.
  • A second gameplay trailer shows how the Chakram works, it acts like a boomerang that comes back to you.
  • Other new items include Isis' Pendant, the "Shoulder Pad with Fighting Spirits", Eden's Fruit, and the Dimensional Key. No word on their use yet.
  • The WiiWare version of Cave Story has a Time Attack on its version of Hell (Or Chamber translated in that version), Hell Temple will indeed get a Time Attack mode of its own, Shorn could also be a playable Character as apposed to Curly Brace being playable in said version of Cave Story.
  • There are hot springs which can slowly recover your health, one can be found in the Surface.
  • It is now possible to equip more than two Softwares (Or Originally ROMs) they use up Ram however and if the Ram is full you cannot equip anymore than it's maximum number.
  • IGN's gameplay trailers showcase a few little things [1] (keep in mind that the music is still in development)
  • It is officially confirmed that there will be new areas in almost every map.
  • The rate of enemies dropping items after being destroyed has been increased, enemies also drop green dots that refill your life slightly.
  • The music is very different than the first arrangement soundtrack.
  • The music for "Curse of IRON PIPE" has been renamed to "Curse of Ocean"
  • There is a new BGM called "Mulburk" it is obviously played when ever you talk to Mulburk.
  • The following equipment items are now Usable Items:

Wedge, Dragon Bone, Pepper, Crystal Skull, Serpent Staff, Mini Doll, Magatama Jewel, Pochette Key, Flywheel, Woman Statue, Talisman, Container, Endless Key

  • According to the infomation on the Nicails site on La-Mulana [2], there are 2 new endings.
  • To warp to a grail point, you must pause then hit the Item button to warp instead of hitting the number on your keyboard
  • You can now record a stone tablet's reading and check it whenever you bring up the menu screen.
  • Normal music menu is available with out any software combinations.
  • In the recent issue of Nintendo Power, the NIGORO software games actually changes Lemeza's stats.
  • Amphisbaena is layered differently, in the original his whole body is wrapped around the top, in this version his body is wrapped around the background.
  • Sakit throws punches in different directions now.
  • Puzzles are actually less difficult, however in favor of difficulty balance the bosses are harder than they are in the original.

[edit] List of Softwares (Formally ROMs):

  • Reader.exe

Synonymous with Glyph Reader

  • Xmailer.exe

When equipped you get messages from Elder Xelpud about hints and tips about puzzles and items.

  • Gmap.exe

Synonymous with Ruins RAM 8K and 16K

  • Gstreet.exe

??

  • Bunsho.exe

With this equiped you can record the messages that say on the tablets

  • Bunshop.exe

??

  • Toruyomu.exe

??

  • Guild.exe

??

  • Mantra.exe

It probably does something to provoke the Mantras? (Unkown)

  • Emusica.exe

It probably acts like the ZEUS password for the music player menu.

  • Dvillage.exe

This software is a reference to Death Village.

  • Rose.exe

This software is a reference to Rose & Camellia.

  • Capstar.exe

This software is a reference to Space Capstar II.

  • Hikkoshi.exe

This software is a reference to Lonely House-Moving.

  • Mekuri.exe

This software is a reference to Mekuri Master.

  • Bshot.exe

This software is a reference to Bounce Shot.

  • Miracle.exe

This software is a reference to Miracle Witch.

  • Mira.exe

This software is a reference to Meitec Daletto.

  • Lamulana.exe

This software is a reference to La-Mulana.

  • There is one empty slot in the Software screen

[edit] Trivia

  • Nicalis is also responsible for the WiiWare port of Cave Story, which is another popular Indie freeware game, it just might be possible to see a reference to Cave Story in the Wiiware version.
  • The control scheme for this version is somewhat similar to the NES/Famicom port of Maze of Gallious due to the fact of a lacking keyboard for the NES/Famicom.

[edit] External Links

The Official Site for the Wiiware version

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